Welcome to the fourth weekly update. Another productive week passed with the following results:
- Kersten and Philip made a video of our current engine status. (blog post, youtube)
- Lukas improved our modding-support. It is now possible to load arbitrary .NET-dlls. In order to test this feature, Lukas wrote a small mod in php.NET.
- Philip won a fierce battle against Bullet triangle physics. We now have efficient triangle-precise collisions with the terrain.
- Kersten refined the grass and introduced general-purpose foliage shaders for grass-like foliage.