We are a team of game developing computer scientists. Our project, Upvoid Engine, is a game engine primarily for dynamic open-world games featuring smooth destructible voxel terrain. Read more on the about page, look at pretty pictures in our gallery, or read our latest updates below.

If you are interested in game development by yourself, have a look at the technical articles in the devblog section.

UpvoidMiner 0.4.70 released

We just released UpvoidMiner 0.4.70!

We are still not done with the major changes in the engine core, so there are still many bugs and crashes left in the game. However, we implemented some gameplay features to UpvoidMiner. The terrain contains flat valleys and a desert biome now, and you can chop trees with your axe. You will have to delete your savegames folder in Engine/Savegames after updating.