Weekly Updates #35
Here is our weekly update. We are receiving lots of requests for a release date. We cannot give a specific date yet, but we are confident that we can make it happen this year.
- Philip improved the gameplay in our tech demo mod and is now working on Windows compatibility and deployment.
- Kersten worked on mesh decimation, which reduces the amount of geometry we have to render each frame, improving rendering performance.
- Marcus fixed Windows related bugs in our procedural function system.
- Tobias worked on the website and is now working on our deployment tools.
- Lukas worked on the GUI of our tech demo mod.