Weekly Updates #37

Here is our weekly update.

  • Marc worked on world saving.
  • Marcus did some Windows related debugging.
  • Tobias worked on the automated build server with integrated deployment functionality.
  • Kersten fixed some bugs and refactored the mesh decimation process.
  • Philip created build scripts that automatically build and test the engine on Windows. In addition, he reduced the number of artifacts on material transitions. Check out the screenshot!