Weekly Updates #35

Here is our weekly update. We are receiving lots of requests for a release date. We cannot give a specific date yet, but we are confident that we can make it happen this year.

  • Philip improved the gameplay in our tech demo mod and is now working on Windows compatibility and deployment.
  • Kersten worked on mesh decimation, which reduces the amount of geometry we have to render each frame, improving rendering performance.
  • Marcus fixed Windows related bugs in our procedural function system.
  • Tobias worked on the website and is now working on our deployment tools.
  • Lukas worked on the GUI of our tech demo mod.