Weekly Updates #31

Here is our weekly update.

  • Philip improved various things in the engine core and is working on cellular automata for enriched world generation. He is also working on a system for high-level world generation.
  • Kersten implemented improved shadows and assembled a resource package with models and textures for our tech demo mod. He is now working on integration of the particle system into our modding API.
  • Marc is working on networking and refactored our window management system.
  • Marcus implemented bytecode serialization and various other features for our procedural function system.
  • Tobias is still working on our new website.
  • Lukas implemented a basic item system in our new tech demo game and fixed some bugs in the physics system.